always forgetting the url for this!
as much as I recognize Whedon's shortcomings, I really didn't connect with this specific criticism—seems to be arguing that particular "realist" techniques ("show don't tell") should be valued over their alternatives... e.g. I don't agree that stories are (or should be) "about letting the audience disappear into a world you created."
great introduction with lots of valuable techniques
"... modelled after two tools I admire for their accessibility, cuteness, and strong followings among fringe gamedevs: Bitsy and Puzzlescript. My aspiration for Gruescript is to be IF's answer to those."
🌷🤡💋🌷🤡💋Prof. Grace Lavery💋🤡🌷💋🤡🌷 on Twitter: "Trans narratology teaches us that neither a singular narrative of becoming, nor the laying out of life as a causal sequence, will do justice to the complexity of trans identif
"Trans narratology teaches us that neither a singular narrative of becoming, nor the laying out of life as a causal sequence, will do justice to the complexity of trans identification. Trans lives slip and slide, forward and backward in time."
"interweaving micro-stories: Actions and dialogue decisions affect future interactions and outcomes as you meet new characters."
from what crpg addict calls the "establishing era," this reminds me a bit of 80 Days
these look really good (via https://dice.camp/@turtlebird/101394359086975879)
"I love reading postmortems. They're educational, but unlike most educational docs, they tell an entertaining story."