Gameboy Development Forum / New to Game Boy programming, made a version of Snake
good tips toward stack allocation in gameboy assembly
good tips toward stack allocation in gameboy assembly
dyed PLA to match classic colors
"[I]t is actually possible to reconstruct the entire memory state of almost any game and in fact create an rp2040-based adapter that acts as a USB video class device offering the on-screen game footage in realtime. Players can simply put this adapter into their Game Boy and use it like a webcam without additional drivers or knowledge"
"clear evidence that children yearn for the depths of SR-388"
smart little shell for the gbxrw!
fun gba display effects with a cpld