The Dungeon Mode
html excerpt from wiley's mfa thesis: "A dungeon raid is a violent archaeology carried out within a hostile system of architecture rather than in a specific place. The “place” of a videogame dungeon lies in a form of visionary architecture, created by some imperial force positioned in a hierarchy of power that is part of a fantasy world... Adjacent to fantasy and architecture, dungeon games have an opportunity to critique history, power, place, and orientation."